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 Post subject: Item Suggestions for DotA
 New post Posted: 06 Sep 2010, 19:38 
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I would like an item which gives you a Pillage ability but only 2 gold per hit...
Or a bad side of Aghanim's Scepter... :twisted: Dark Aghanim's Scepter, a even more powerful scepter of a wizard with demon-like powers... Greatly boosts the effects of your Ultimate but there's a catch... :twisted: Negative effects may happen... Like Lina, increasing his Ultimate up to 1350 damage but has a 15% chance to miss...
Any other suggestions..? :?:

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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 06 Sep 2010, 23:59 
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An item that worked like Alchemist's Goblin's Greed could work. ;)

However, the Dark Aghanim's Scepter Image I don't think it'd work. It'd be more complicated and give DotA a steeper learning curve. Also, clan tournaments hate things that have chances, like Miss, Evasion, etc. :?

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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 07 Sep 2010, 07:24 
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hye...i think what if i suggest that by buying dagon and refresher orb?? we can use it twice...but we also need to buy arghanim sceptor..hehehe...thats all...just try it on...!


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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 07 Sep 2010, 12:49 
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Maybe something like the Fight Of Character, the books, where you can add you're Strength, Agility and Intelligence.... And maybe set a cap like 100 Strength or something else... Or maybe can onoly use this in fun mode only.... Just hope its not so imba...

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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 07 Sep 2010, 18:55 
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CungPowCow wrote:
An item that worked like Alchemist's Goblin's Greed could work. ;)

However, the Dark Aghanim's Scepter Image I don't think it'd work. It'd be more complicated and give DotA a steeper learning curve. Also, clan tournaments hate things that have chances, like Miss, Evasion, etc. :?

How about we remove the negative effects... So it becomes an upgrade for Aghanim's Scepter... Would that help for them..? Requirements will be Aghanim's Scepter and Recipe Scroll (2000 :?: )...

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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 07 Sep 2010, 23:16 
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D' Eradicated wrote:
How about we remove the negative effects... So it becomes an upgrade for Aghanim's Scepter... Would that help for them..? Requirements will be Aghanim's Scepter and Recipe Scroll (2000 :?: )...


That sounds like a good idea, just so long as it doesn't make Aghanim's too over-powered. ;)

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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 08 Sep 2010, 17:38 
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To start things off...

Image

Dark Aghanim's Scepter
6300

An even more powerful scepter of a wizard with God-like powers...

Recipe:
Aghanim's Scepter 4300
Dark Aghanim's Scepter 2000


Bonus:
+15 all attributes
+250 HP
+200 mana
Dark Ultimate (passive)

Additional Info:
Upgrade the Ultimate of certain heroes when acquired.
The original Aghanim's Scepter's effects are still there.

Hero Upgrades:
Lina - Increases Laguna Blade's damage to 1350
Lion - Increases FoD's damage to 1250
Axe - Increases Killing Blow cap to 750
Darkterror - Enables allies to move through the Chronosphere
Earthshaker - Initial echoes ricochet thrice
Tiny - War Club lasts 5 attacks
Clockwerk - Increases cast range to 3250
Huskar - Amplifies damage by 50% for the duration of slow
Sand King - Lowers casting time to 1 second
Spiritbreaker - Increases casting range to 1000
Doom Bringer - Reduces cooldown to 80
Lord of Avernus - Heals 10% of damage to nearby allies
Balanar - Increases sight range at night to 1900
Pudge - Increases multiplier to 1.0x STR
Undying - Increases damage amplification to 40%
Yurnero - Targets only heroes
Moon Rider - Each unit can only be hit 6 times
Razor - Increases duration to 35 seconds
Venomancer - Increases duration to 17 seconds
Viper - Increases slow to 90%

will be adding more...

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Last edited by D' Eradicated on 16 Sep 2010, 12:28, edited 1 time in total.



D' Eradicated has received gratitude from: CungPowCow
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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 14 Sep 2010, 17:41 
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*Edited... What do you think..? :D

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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 16 Sep 2010, 12:29 
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*Edited again... Still awaiting for comments... :D

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 Post subject: Re: Item Suggestions for DotA
 New post Posted: 16 Sep 2010, 14:47 
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I think it is too powerful to some, like Balanar's 120 seconds of night and 120 seconds CD...LOL....And Juggernaut's 12 slashes to heroes only? Again overpowered.... Maybe they would add this to 6.69 or future versions... Hope so :D

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